java-libgdx build.gradle与AdMob不同

我正在构建一个Android应用程序并使用libGdx,我检查了一百万个关于如何添加Admob的教程,每个教程都要求调整build.gradle文件,但我的文件与他们的文件不一样,他们有依赖关系和不同的东西,任何想法如何在我的build.gradle上添加admob?

android build.gradle:

android { buildToolsVersion "25.0.2" compileSdkVersion 25 sourceSets { main { manifest.srcFile 'AndroidManifest.xml' java.srcDirs = ['src'] aidl.srcDirs = ['src'] renderscript.srcDirs = ['src'] res.srcDirs = ['res'] assets.srcDirs = ['assets'] jniLibs.srcDirs = ['libs'] } instrumentTest.setRoot('tests') } packagingOptions { exclude 'META-INF/robovm/ios/robovm.xml' } defaultConfig { applicationId "com.badlogic.drop" minSdkVersion 8 targetSdkVersion 25 } } // called every time gradle gets executed, takes the native dependencies of // the natives configuration, and extracts them to the proper libs/ folders // so they get packed with the APK. task copyAndroidNatives() { file("libs/armeabi/").mkdirs(); file("libs/armeabi-v7a/").mkdirs(); file("libs/arm64-v8a/").mkdirs(); file("libs/x86_64/").mkdirs(); file("libs/x86/").mkdirs(); configurations.natives.files.each { jar -> def outputDir = null if(jar.name.endsWith("natives-arm64-v8a.jar")) outputDir = file("libs/arm64-v8a") if(jar.name.endsWith("natives-armeabi-v7a.jar")) outputDir = file("libs/armeabi-v7a") if(jar.name.endsWith("natives-armeabi.jar")) outputDir = file("libs/armeabi") if(jar.name.endsWith("natives-x86_64.jar")) outputDir = file("libs/x86_64") if(jar.name.endsWith("natives-x86.jar")) outputDir = file("libs/x86") if(outputDir != null) { copy { from zipTree(jar) into outputDir include "*.so" } } } } task run(type: Exec) { def path def localProperties = project.file("../local.properties") if (localProperties.exists()) { Properties properties = new Properties() localProperties.withInputStream { instr -> properties.load(instr) } def sdkDir = properties.getProperty('sdk.dir') if (sdkDir) { path = sdkDir } else { path = "$System.env.ANDROID_HOME" } } else { path = "$System.env.ANDROID_HOME" } def adb = path + "/platform-tools/adb" commandLine "$adb", 'shell', 'am', 'start', '-n', 'com.badlogic.drop/com.badlogic.drop.AndroidLauncher' } // sets up the Android Eclipse project, using the old Ant based build. eclipse { // need to specify Java source sets explicitly, SpringSource Gradle Eclipse plugin // ignores any nodes added in classpath.file.withXml sourceSets { main { java.srcDirs "src", 'gen' } } jdt { sourceCompatibility = 1.6 targetCompatibility = 1.6 } classpath { plusConfigurations += [ project.configurations.compile ] containers 'com.android.ide.eclipse.adt.ANDROID_FRAMEWORK', 'com.android.ide.eclipse.adt.LIBRARIES' } project { name = appName + "-android" natures 'com.android.ide.eclipse.adt.AndroidNature' buildCommands.clear(); buildCommand "com.android.ide.eclipse.adt.ResourceManagerBuilder" buildCommand "com.android.ide.eclipse.adt.PreCompilerBuilder" buildCommand "org.eclipse.jdt.core.javabuilder" buildCommand "com.android.ide.eclipse.adt.ApkBuilder" } } // sets up the Android Idea project, using the old Ant based build. idea { module { sourceDirs += file("src"); scopes = [ COMPILE: [plus:[project.configurations.compile]]] iml { withXml { def node = it.asNode() def builder = NodeBuilder.newInstance(); builder.current = node; builder.component(name: "FacetManager") { facet(type: "android", name: "Android") { configuration { option(name: "UPDATE_PROPERTY_FILES", value:"true") } } } } } } } 

和核心build.gradle:

 apply plugin: "java" sourceCompatibility = 1.6 [compileJava, compileTestJava]*.options*.encoding = 'UTF-8' sourceSets.main.java.srcDirs = [ "src/" ] eclipse.project { name = appName + "-core" } 

最后是桌面build.gradle:

 apply plugin: "java" sourceCompatibility = 1.6 sourceSets.main.java.srcDirs = [ "src/" ] project.ext.mainClassName = "com.badlogic.drop.desktop.DesktopLauncher" project.ext.assetsDir = new File("../android/assets"); task run(dependsOn: classes, type: JavaExec) { main = project.mainClassName classpath = sourceSets.main.runtimeClasspath standardInput = System.in workingDir = project.assetsDir ignoreExitValue = true } task dist(type: Jar) { from files(sourceSets.main.output.classesDir) from files(sourceSets.main.output.resourcesDir) from {configurations.compile.collect {zipTree(it)}} from files(project.assetsDir); manifest { attributes 'Main-Class': project.mainClassName } } dist.dependsOn classes eclipse { project { name = appName + "-desktop" linkedResource name: 'assets', type: '2', location: 'PARENT-1-PROJECT_LOC/android/assets' } } task afterEclipseImport(description: "Post processing after project generation", group: "IDE") { doLast { def classpath = new XmlParser().parse(file(".classpath")) new Node(classpath, "classpathentry", [ kind: 'src', path: 'assets' ]); def writer = new FileWriter(file(".classpath")) def printer = new XmlNodePrinter(new PrintWriter(writer)) printer.setPreserveWhitespace(true) printer.print(classpath) } } 

忘记桌面和核心模块的build.gradle。

希望您使用Firebase Admob集成而不是传统的AdMob集成,因此首先要集成Firebase,然后再集成Admob广告。

将此部分添加到android模块的build.gradle中。

 dependencies { compile 'com.google.firebase:firebase-core:10.2.1' compile 'com.google.firebase:firebase-ads:10.2.1' compile 'com.android.support:support-annotations:25.3.1' } apply plugin: 'com.google.gms.google-services' 

在根项目的build.gradle文件中

在buildcript中添加依赖关系以进行firebase集成。

 classpath 'com.google.gms:google-services:3.0.0' 

AndroidManifest.xml中的更改

     

启动编码部分,在MobileAds初始化后创建视图。

 MobileAds.initialize(activity.getApplicationContext(), APP_ID); initView(); protected void initView(){ // Create and setup the AdMobHelper view topView = new AdView(activity); topView.setAdSize(AdSize.BANNER); topView.setAdUnitId(TopAdUnitId); bottomView = new AdView(activity); bottomView.setAdSize(AdSize.BANNER); bottomView.setAdUnitId(BottomAdUnitId); AdRequest.Builder adRequestBuilder = new AdRequest.Builder(); //adRequestBuilder.addTestDevice(AdRequest.DEVICE_ID_EMULATOR); topView.loadAd(adRequestBuilder.build()); AdRequest.Builder adRequestBuilder1 = new AdRequest.Builder(); adRequestBuilder1.addTestDevice(AdRequest.DEVICE_ID_EMULATOR); bottomView.loadAd(adRequestBuilder1.build()); crateInterestial(); // Do the stuff that initialize() would do for you callForInitializeForView(); } 

您可以检查此项目是否与AdG(AdMob有/无Firebase,RevMob,Chartboost,StartApp …)与LibGDX集成。