Minecraft伪造mod编译错误

我已经做了一个mod,现在我想编译它我按照教程并尝试编译,但我有一个错误。 请告诉我我做错了什么。 谢谢。

终奌站:

* Where: Build file '/Users/Will/Dropbox/forge/build.gradle' line: 20 * What went wrong: Could not compile build file '/Users/Will/Dropbox/forge/build.gradle'. > startup failed: build file '/Users/Will/Dropbox/forge/build.gradle': 20: Invalid variable name. Must start with a letter but was: “1” . At [20:11] @ line 20, column 11. version = “1” ^ 1 error * Try: Run with --stacktrace option to get the stack trace. Run with --debug option to get more log output. BUILD FAILED Total time: 6.669 secs 

Build.grade:

 buildscript { repositories { mavenCentral() maven { name = "forge" url = "http://files.minecraftforge.net/maven" } maven { name = "sonatype" url = "https://oss.sonatype.org/content/repositories/snapshots/" } } dependencies { classpath 'net.minecraftforge.gradle:ForgeGradle:1.2-SNAPSHOT' } } apply plugin: 'forge' version = “1” group = “com.candymod.mincoder” archivesBaseName = “Candymod” minecraft { version = "1.7.10-10.13.2.1230" runDir = "eclipse" } dependencies { // you may put jars on which you depend on in ./libs // or you may define them like so.. //compile "some.group:artifact:version:classifier" //compile "some.group:artifact:version" // real examples //compile 'com.mod-buildcraft:buildcraft:6.0.8:dev' // adds buildcraft to the dev env //compile 'com.googlecode.efficient-java-matrix-library:ejml:0.24' // adds ejml to the dev env // for more info... // http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html // http://www.gradle.org/docs/current/userguide/dependency_management.html } processResources { // this will ensure that this task is redone when the versions change. inputs.property "version", project.version inputs.property "mcversion", project.minecraft.version // replace stuff in mcmod.info, nothing else from(sourceSets.main.resources.srcDirs) { include 'mcmod.info' // replace version and mcversion expand 'version':project.version, 'mcversion':project.minecraft.version } // copy everything else, thats not the mcmod.info from(sourceSets.main.resources.srcDirs) { exclude 'mcmod.info' } } 

谢谢你,如果你决定帮忙。

如果您使用的是Mac ,我认为您来自路径并使用可怕的TextEdit程序,那么您需要进入设置并关闭“智能引号” 。 当您键入时,TextEdit中的“智能引号”function会自动交换"引用引号常规引号。

 version = “1” 

应该

 version = "1" 

微妙的差异,但它就在那里。 无论在何处使用这些问题,您都会遇到同样的问题,例如

 group = “com.candymod.mincoder” archivesBaseName = “Candymod” 

长期解决方案

获得一个面向编码的编辑器,如Sublime ,取代你对TextEdit的使用,它具有许多优点,包括导航和语法着色,使编码更容易。