JavaFX – 以场景为中心的文本

我有一个JavaFX TextSceneGroup

 Text waitingForKey Scene scene Group root 

我有一个字符串String waitingForKeyString ,我正在添加到waitingForKey ,我想要一个中心对齐。

问题是,有时字符串有两个句子,我无法对齐它

  String waitingForKeyString= " Level 2 \n\n" + "Press ENTER to start a new game"; 

要么

String waitingForKeyString =“按ENTER \ n”+“开始游戏”,messageString =“”;

然后

 Scene scene = new Scene(root,SCREEN_WIDTH, SCREEN_HEIGHT, Color.BLACK); waitingForKey.setText(waitingForKeyString); root.getChildren().add(waitingForKey); 

那我怎么能把它与中心对齐呢? 当我尝试对齐第一个waitingForKeyString我销毁了第二个`waitingForKeyString和vicecersa。

您可以使用StackPane作为Scene根,因为它具有alignmentProperty

如果要在StackPane单独对齐Nodes ,可以使用StackPane public static void setAlignment(Node child, Pos value)方法。

示例(一个文本在CENTER中对齐,另一个在TOP LEFT中对齐)

 public class Main extends Application { @Override public void start(Stage primaryStage) { try { StackPane root = new StackPane(); Text text2 = new Text("I will be aligned TOPLEFT"); Text text = new Text(" Level 2 \n\n" + "Press ENTER to start a new game"); text.setTextAlignment(TextAlignment.CENTER); root.getChildren().addAll(text2, text); StackPane.setAlignment(text2, Pos.TOP_LEFT); StackPane.setAlignment(text, Pos.CENTER); Scene scene = new Scene(root, 400, 400); primaryStage.setScene(scene); primaryStage.show(); } catch(Exception e) { e.printStackTrace(); } } public static void main(String[] args) { launch(args); } } 

Text指定TextAlignment.CENTER ,并使用类似StackPane的布局“默认为Pos.CENTER

图片

 import javafx.application.Application; import javafx.scene.Scene; import javafx.scene.layout.StackPane; import javafx.scene.paint.Color; import javafx.scene.text.Font; import javafx.scene.text.Text; import javafx.scene.text.TextAlignment; import javafx.stage.Stage; /** * @see http://stackoverflow.com/a/37541777/230513 */ public class Test extends Application { @Override public void start(Stage primaryStage) { Text waitingForKey = new Text("Level 2 \n\n" + "Press ENTER to start a new game"); waitingForKey.setTextAlignment(TextAlignment.CENTER); waitingForKey.setFont(new Font(18)); waitingForKey.setFill(Color.ALICEBLUE); StackPane root = new StackPane(); root.getChildren().add(waitingForKey); Scene scene = new Scene(root, 320, 240, Color.BLACK); primaryStage.setTitle("Test"); primaryStage.setScene(scene); primaryStage.show(); } public static void main(String[] args) { launch(args); } }